Spring

Exercise 03.03: Fibonacci Sequence

Goal The pri­mary goal if this exer­cise is to cre­ate an InDe­sign file illus­trat­ing knowl­edge if the Fibonacci Seq

Exercise 04.03: Manual Letterspacing

Goal Effec­tive use of spa cem ake sty pog rap hymo rein vi ting tore ad and ea sier to un der sta nd. The key to underÂ

Exercise 09.07: Creating a Grid for Text

Goal The goal of this exer­cise is to intro­duce the com­plex­i­ties and vari­ables asso­ci­ated with multi col­umn g

Exercise 02.03: Type Specimen Sheet

Goal The pri­mary goal of this exer­cise is to cre­ate a print­able type spec­i­men sheet using Indesign. Objective

Exercise 05.10: Flipbook Animation

Goal To expe­ri­ence the basics of clas­sic ani­ma­tion tech­niques to truly under­stand the mod­ern skills needed for

Exercise 01.01: Sequence and Audio

Goal The goal of the exer­cise is to develop a nuanced aware­ness of the con­nec­tion between motion and audio.

Assignment 01.03: Reverse Storyboard

Goal Under­stand the plan­ning nec­es­sary to cre­ate an engag­ing scene through audio, com­po­si­tion, shot selec­t

Course Introduction: Evaluation Procedures

Goal This goal of this infor­ma­tion is to define the para­me­ters of course assessment.

Exercise 02.02: Color and Audio

Goal The goal of the exer­cise is to develop a nuanced aware­ness of the con­nec­tion between motion and audio.

Exercise 03.02: Motion and Audio

Goal The goal of the exer­cise is to develop a nuanced aware­ness of the con­nec­tion between motion and audio.

Assignment 03.09: Kinetic Logos

Goal To under­stand and appre­ci­ate the impli­ca­tions of using time and motion as a design ele­ment to rein­forc

Assignment 04.12: Network Holiday Bumpers

Goal To under­stand and appre­ci­ate the impli­ca­tions of using time and motion as a design ele­ment to rein­forc