Assignment 01.01: 2D and 3D Introduction
Goal Develop a practical application of 2D design and software skills in a 3D virtual artifact an
Exercise 10.13: Standards Manual Setup
Goal Establish a document that presents the assets, guidelines and boundaries that define and support the bre
Exercise 09.12: Brand Imagery
Goal Establish a defined set of images that support the breath of communication essential to a visual
Assignment 05.10: Visual Brand Identity
Goal The goal of this assignment is to translate an existing logo into the basics of an identity application. Objectiv
Exercise 08.10: Brand Typography
Goal Establish a defined set of colors that support the breath of communication essential to a visua
Exercise 07.10: Brand Colors
Goal Establish a defined set of colors that support the breath of communication essential to a visua
Assignment 04.08: Logo Development and Refinement
Goal The primary goal of the assignment is to explore the intricacies of logo design, including semiotics, abstrac
Assignment 03.05: Logo Generation and Process
Goal The primary goal of the assignment is to explore the brainstorming, research, creative process and design think
Exercise 06.05: AI Mashups
Goal Learn to use contemporary tools to expand the design process. Objective Expand the design process by using Ar
Exercise 05.05: Image Trace
Goal Explore tools and techniques for converting images to vectors. Objective Use Adobe Illustrator (or similar)
Exercise 04.02: Art Matting
Goal The goal of this exercise is to develop and practice skills needed for the production of design artifacts and e
Exercise 05.02: Framing and Hanging
Goal The goal of this exercise is to develop and practice skills needed for the production of design artifacts and e