Goal
To understand and appreciate the implications of using composition, timing and movement as a supporting design elements for communication.
Objective
Create an animated version of visual metaphor that highlights the contextual meaning of story through intentional use of motion literacy, design elements, principles and creativity.
Reading
- Krasner, summary02
- Chapter 6: Process to Outcome, Shaw
- Chapter 7: The Inner-Eye, Shaw
- Chapter 8: The Outer-Eye, Shaw
- Written Treatments (last part of Chapter 8: The Outer-Eye) Shaw, p101-103
- https://io9.gizmodo.com/the-universal-shapes-of-stories-according-to-kurt-vonn-1526559996 and accompanying infographic https://tenderhuman.com/shapes-of-stories-infographic
- https://en.wikipedia.org/wiki/Plot_(narrative)
- What Is The 5 Part Structure Of A Story? https://bubblecow.com/blog/what-is-the-5-part-structure-of-a-story
- Classical narrative structure https://www.oxfordreference.com/display/10.1093/oi/authority.20110803095615816
- https://medium.com/@steveseager/beyond-the-hero-s-journey-four-innovative-narrative-models-for-digital-story-design-f7458983bc16
- What is an Animatic? https://boords.com/animatic/what-is-the-definition-of-an-animatic-storyboard
Assignment
Recreate the Exercise 07.05: Animating Visual Reinforcement (based on Exercise 06.05: Type Families and Visual Reinforcement from previous courses as well) using the lessons learned from Exercise 08.06: Shot Types and Exercise 09.08: Type as Kinetic Form. Key to understanding and building a digital story is to create a narrative structure. As the “director” of the short film, you are responsible for all aspects of the communication and production.
Carefully consider the variables listed below, as well as the relationship of the spoken word to the visible and dynamic word. No representational images; however, color, light, and texture are permissible.
Consider your variables:
- typeface, typesize, weight, color, texture, focus, orientation, location
- entrance, performance, exit
- sequence, speed, pacing, transition, transformation, time
- tone of voice, emotion, feeling, atmosphere, interpretation.
Please note, the assignment could be a new story as well as the one from Exercise 07.05, but the intent for communication is the same. No restrictions on color usage or to supplement but not to create.
Part One
Review and select a narrative structure that fits your concept. Brainstorm a list of possible options to improve upon previous projects. Note any commentary from critiques and investigate solutions to those issues or highlight any successes. Make a determination what to say with the short project? What determines success? Define one or two key points to illustrate. Write a 1–3 sentence summary of the potential product.
Upon approval from the instructor, develop a storyboard that represents the key frames of your animation. Scan illustrations or create digital files for submission.
Part Two
Adapt the brainstorming into visual forms and create an animatic. Create a series of static storyboard panels (non-animated) using a graphics program and representing your points in visual form. Add audio and sound effects. Place these into animation software. Test timing and flow by arranging still images with any appropriate audio.
Complete your draft animation using any necessary software and techniques, but keep the motion simple.
Technical Specifications
Create the animations at the following settings:
- File Size/Export Settings: HDTV 1080, 29.97fps
- Render Settings: Best and Output Module: H.264
- 44.1kHz, 16 bit, 2 channel audio
- File name: xyz_art378_exer00_part00.mp4
Part Three
Complete your animation using any necessary software and techniques.
Technical Specifications
Create the animations at the following settings:
- File Size/Export Settings: HDTV 1080, 29.97fps
- Render Settings: Best and Output Module: H.264
- 44.1kHz, 16 bit, 2 channel audio
- File name: xyz_art378_exer00_part00.mp4
Assessment
- The following rubric posted on D2L will determine exercise score: Assignment 02.06: Visual Narrative
Techniques
Creativity, brainstorming, planning, experimentation, file hierarchy, structure, naming conventions
Supplies
Adobe After Effects, Photoshop, Illustrator
Deadlines
As defined by corresponding calendar item, dropbox, discussion or content topic description.